Posts

Serve as chair for Computer Vision Session of the USC Deep Learning Course 2020 Spring. More details can be accessed here.

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Presentation slides can be accessed via browser on computer or mobile devices: here.

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Presentation slides can be accessed via browser on computer or mobile devices here

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More details are here

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Powerpoint for File IO in C/C++. Download link is here.

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As TA for USC Deep Learning course (EE599), I was impressed by the representations at the end of this semester from graduate students of USC. More details can be accessed here.

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Group seminar report, summarizing progress with regard to “LEARNING HUMAN-ROBOT AND ROBOT-WORLD INTERACTION”. Online website available here.

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Our demo in exhibition for USC Robotics Open House. My colleagues and I presented “Robust Grasping via Human Adversarial” to visitors and explained the motivation behind the algorithm. Our demo is implemented in customized simulation environment based on physics engine mujoco and supports real-time human interactions. During the day, we give users the opportunity to apply perturbations to objects via keyboards and mouse, and we show that the manipulator’s grasping skill as well as robustness increases over time.

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Presentation slides can be accessed via browser on computer or mobile devices: here.

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In the context of reinforcement learning, Mujoco + gym is more popular than Gazebo in research that involve robotics. However, mujoco-py released by OpenAI doesn’t provide full flexibility compared to original Mujoco C++ API. In a recent work of mine, I upgraded mujoco-py==1.5.0 that supports: Interactive manipulation as provided by simulate in Mujoco, written in Cython Force visualization similar to deepmind-control but allows for headless rendering The code is available at https://github.

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Deterministic policy gradient is a variation of A2C, but is off-policy. In A2C, the actor estimates the stochastic policy, either in the form of probability distribute over discrete actions or, the parameters fo normal distribution. DPG also belong to the A2C family, but its policy is deterministic. This makes it possible to apply the chain rule to maximize the Q-value. DPG has to components. First is the actor. In a continuous action domain, every action is a number, so the actor network will take the state as input and output N values, one for each action.

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Poster for this research is available at here.

News about the project is here.

Trajectory visualization is at here.

Brief report for this project is here.

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This group seminar presents an introduction to RL and its interesting applications. See my slide at “https://davidsonic.github.io/summary/#/".

A more fundamental intro is at here.

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Full-featured MIT-LIDS ALUM website is now deployed on Amazon webservice at: http://www.lids-alum.org . It now serves as the portal site for MIT ALUMs.

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Projects

RL 3D Indoor Navigation

3D indoor navigation using reinforcement learning. Webgl rendered visualization engine.

Portrait Manipulation with GAN (offline)

PortraitGAN enables interactive continuous editing of human portraits in resolution of 512x512. More details are in the paper PortraitGAN for Flexible Portrait Manipulation

Unity Webgl (Try)

Unity-webgl game programming project. Use ‘w’ to thrust, ‘a’ and ’d’ for left and right respectively.

Mcl Server

Maintain and extend server scheduling system for MCL lab

Saak Transform

Reimplement On Data-Driven Saak Transform with pytorch

Opengl Graphic

Implement computer-graphics algorithms with latest opengl features

Mit-lids Alumni website

Alumni demonstration website for MIT LIDS with complete front-end and back-end features included

Prior 2017 projects

Projects collaborated with professors and students at Institute of Automation, Chinese Academy of Sciences

Review 2016

A demonstration website made for summarization report of year 2016

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